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| InterpTable3 (const I &i1, const I &i2, const I &i3, const T *data) |
| Constructor with an array pointer as input, by far the fastest constructor. More...
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const I & | getIndex1 () |
| Access the first index, normally for getting fraction/index values. More...
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const I & | getIndex2 () |
| Access the second index, normally for getting fraction/index values. More...
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const I & | getIndex3 () |
| Access the third index, normally for getting fraction/index values. More...
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const T & | getValue (int i1, int i2, int i3) const |
| Get node values.
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template<class T, class I>
class dueca::InterpTable3< T, I >
Interpolation data holder, for 3d interpolation tables.
Either reads data from file, or uses a static array initialisation.